Ghost Gear
Cursed controls and wonky visuals! Try to swing yourself around as a bizarre ghost/gear hybrid!
This is my submission to the Kenney Game Jam 2020.
The rules are you must only use assets provided by Kenney. The theme was "Cursed".
Controls:
Move with the arrow keys
About:
I hadn't messed around much with the physics engine in Godot, so I figured I would go wild with that.
The end result is a very bizarre and "cursed" world where sprites that should be used for the enemies make up the walls of the level and the character itself is a strange combination of a ghost and two gears that you need to swing in order to get enough momentum to get anywhere.
The background for both the title and the level is actually made out of a lava tile from the Kenney platformer pack.
Credits:
All Assets and Sound Effects: https://kenney.nl/assets
Music: Beatrice Dillion - 55 Download on Open Music Archive
Status | In development |
Platforms | HTML5 |
Author | Taylor Ritenour |
Made with | Godot |
Tags | 2D, Ghosts, Minimalist, Short |
Average session | A few seconds |
Languages | English |
Inputs | Keyboard |
Development log
- "Ghost Gear" - Kenney Jam PostmortemSep 05, 2020
- v1.1: Post Kenney Jam FinalizingSep 05, 2020
Comments
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monstrosity lol
lol yeah!